pub struct Avatar {
avatar: TemplateChild<Avatar>,
data: BoundObject<AvatarData>,
image: BoundObjectWeakRef<AvatarImage>,
size: PhantomData<i32>,
watched_safety_setting: Cell<AvatarImageSafetySetting>,
watched_room: RefCell<Option<Room>>,
paintable_ref: RefCell<Option<CountedRef>>,
paintable_animation_ref: RefCell<Option<CountedRef>>,
watched_room_handler: RefCell<Option<SignalHandlerId>>,
watched_global_account_data_handler: RefCell<Option<SignalHandlerId>>,
}Fields§
§avatar: TemplateChild<Avatar>§data: BoundObject<AvatarData>The AvatarData displayed by this widget.
image: BoundObjectWeakRef<AvatarImage>The AvatarImage watched by this widget.
size: PhantomData<i32>The size of the Avatar.
watched_safety_setting: Cell<AvatarImageSafetySetting>The safety setting to watch to decide whether the image of the avatar should be displayed.
watched_room: RefCell<Option<Room>>The room to watch to apply the current safety settings.
This is required if watched_safety_setting is not None.
paintable_ref: RefCell<Option<CountedRef>>§paintable_animation_ref: RefCell<Option<CountedRef>>§watched_room_handler: RefCell<Option<SignalHandlerId>>§watched_global_account_data_handler: RefCell<Option<SignalHandlerId>>Implementations§
Source§impl Avatar
impl Avatar
Sourcefn register_type()
fn register_type()
Registers the type only once.
Source§impl Avatar
impl Avatar
Sourcefn set_watched_safety_setting(&self, setting: AvatarImageSafetySetting)
fn set_watched_safety_setting(&self, setting: AvatarImageSafetySetting)
Set the safety setting to watch to decide whether the image of the avatar should be displayed.
Sourcefn set_watched_room(&self, room: Option<Room>)
fn set_watched_room(&self, room: Option<Room>)
Set the room to watch to apply the current safety settings.
Sourcefn connect_safety_setting_signals(&self)
fn connect_safety_setting_signals(&self)
Connect to the proper signals for the current safety setting.
Sourcefn disconnect_safety_setting_signals(&self)
fn disconnect_safety_setting_signals(&self)
Disconnect the handlers for the signals of the safety setting.
Sourcefn can_show_image(&self) -> bool
fn can_show_image(&self) -> bool
Whether we can display the image of the avatar with the current state.
Sourcefn set_data(&self, data: Option<AvatarData>)
fn set_data(&self, data: Option<AvatarData>)
Set the AvatarData displayed by this widget.
Sourcefn update_image(&self)
fn update_image(&self)
Set the AvatarImage watched by this widget.
Sourcefn needs_small_paintable(&self) -> bool
fn needs_small_paintable(&self) -> bool
Whether this avatar needs a small paintable.
Sourcefn update_scale_factor(&self)
fn update_scale_factor(&self)
Update the scale factor used to load the paintable.
Sourcefn update_paintable(&self)
fn update_paintable(&self)
Update the paintable for this avatar.
Sourcefn update_animated_paintable_state(&self)
fn update_animated_paintable_state(&self)
Update the state of the animated paintable for this avatar.
Trait Implementations§
Source§impl AccessibleImpl for Avatar
impl AccessibleImpl for Avatar
fn first_accessible_child(&self) -> Option<Accessible>
fn platform_state(&self, state: AccessiblePlatformState) -> bool
fn bounds(&self) -> Option<(i32, i32, i32, i32)>
fn at_context(&self) -> Option<ATContext>
fn accessible_parent(&self) -> Option<Accessible>
fn next_accessible_sibling(&self) -> Option<Accessible>
Source§impl CompositeTemplate for Avatar
impl CompositeTemplate for Avatar
fn bind_template(klass: &mut Self::Class)
fn check_template_children(widget: &<Self as ObjectSubclass>::Type)
Source§impl CompositeTemplateCallbacks for Avatar
impl CompositeTemplateCallbacks for Avatar
const CALLBACKS: &'static [TemplateCallback]
Source§fn bind_template_callbacks<T>(klass: &mut T)where
T: WidgetClassExt,
fn bind_template_callbacks<T>(klass: &mut T)where
T: WidgetClassExt,
klass.Source§fn bind_template_callbacks_prefixed<T>(klass: &mut T, prefix: &str)where
T: WidgetClassExt,
fn bind_template_callbacks_prefixed<T>(klass: &mut T, prefix: &str)where
T: WidgetClassExt,
klass, prepending prefix to each callback name.Source§fn add_callbacks_to_scope(scope: &BuilderRustScope)
fn add_callbacks_to_scope(scope: &BuilderRustScope)
scope.Source§fn add_callbacks_to_scope_prefixed(scope: &BuilderRustScope, prefix: &str)
fn add_callbacks_to_scope_prefixed(scope: &BuilderRustScope, prefix: &str)
scope, prepending
prefix to each callback name.Source§impl DerivedObjectProperties for Avatar
impl DerivedObjectProperties for Avatar
Source§fn derived_properties() -> &'static [ParamSpec]
fn derived_properties() -> &'static [ParamSpec]
Source§fn derived_property(&self, id: usize, pspec: &ParamSpec) -> Value
fn derived_property(&self, id: usize, pspec: &ParamSpec) -> Value
ObjectImpl but auto-generated by the Properties macro
to allow handling more complex use-cases.Source§fn derived_set_property(&self, id: usize, value: &Value, pspec: &ParamSpec)
fn derived_set_property(&self, id: usize, value: &Value, pspec: &ParamSpec)
ObjectImpl but auto-generated by the Properties macro
to allow handling more complex use-cases.Source§impl ObjectImpl for Avatar
impl ObjectImpl for Avatar
Source§fn properties() -> &'static [ParamSpec]
fn properties() -> &'static [ParamSpec]
Source§fn set_property(&self, id: usize, value: &Value, pspec: &ParamSpec)
fn set_property(&self, id: usize, value: &Value, pspec: &ParamSpec)
Source§fn constructed(&self)
fn constructed(&self)
Source§fn notify(&self, pspec: &ParamSpec)
fn notify(&self, pspec: &ParamSpec)
self.notify("property").fn dispatch_properties_changed(&self, pspecs: &[ParamSpec])
Source§impl ObjectSubclass for Avatar
impl ObjectSubclass for Avatar
Source§type Interfaces = ()
type Interfaces = ()
Source§type ParentType = Bin
type ParentType = Bin
Source§fn class_init(klass: &mut Self::Class)
fn class_init(klass: &mut Self::Class)
Source§fn instance_init(obj: &InitializingObject<Self>)
fn instance_init(obj: &InitializingObject<Self>)
Source§const ALLOW_NAME_CONFLICT: bool = false
const ALLOW_NAME_CONFLICT: bool = false
Source§fn type_init(_type_: &mut InitializingType<Self>)
fn type_init(_type_: &mut InitializingType<Self>)
Source§fn with_class(_klass: &Self::Class) -> Self
fn with_class(_klass: &Self::Class) -> Self
Source§impl ObjectSubclassType for Avatar
impl ObjectSubclassType for Avatar
Source§impl WidgetImpl for Avatar
impl WidgetImpl for Avatar
fn map(&self)
fn unmap(&self)
fn compute_expand(&self, hexpand: &mut bool, vexpand: &mut bool)
fn contains(&self, x: f64, y: f64) -> bool
fn direction_changed(&self, previous_direction: TextDirection)
fn focus(&self, direction_type: DirectionType) -> bool
fn request_mode(&self) -> SizeRequestMode
fn grab_focus(&self) -> bool
fn measure( &self, orientation: Orientation, for_size: i32, ) -> (i32, i32, i32, i32)
fn mnemonic_activate(&self, group_cycling: bool) -> bool
fn move_focus(&self, direction_type: DirectionType)
fn query_tooltip( &self, x: i32, y: i32, keyboard_tooltip: bool, tooltip: &Tooltip, ) -> bool
fn realize(&self)
fn root(&self)
fn set_focus_child(&self, child: Option<&Widget>)
fn size_allocate(&self, width: i32, height: i32, baseline: i32)
fn snapshot(&self, snapshot: &Snapshot)
fn state_flags_changed(&self, state_flags: &StateFlags)
fn system_setting_changed(&self, settings: &SystemSetting)
fn unrealize(&self)
fn unroot(&self)
impl BinImpl for Avatar
Auto Trait Implementations§
impl !Freeze for Avatar
impl !RefUnwindSafe for Avatar
impl !Send for Avatar
impl !Sync for Avatar
impl Unpin for Avatar
impl UnsafeUnpin for Avatar
impl !UnwindSafe for Avatar
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fn parent_accessible_parent(&self) -> Option<Accessible>
fn parent_first_accessible_child(&self) -> Option<Accessible>
fn parent_next_accessible_sibling(&self) -> Option<Accessible>
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
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